Before start coding. First, we have to know the interface of mBlock.
Default Screen has mainly 4 interfaces.
Stage: – Game Screen is a Display where the Background or Sprites can move, or Display our (final output) Graphical program.
Costume & Sprite: – In Costume & Sprite, we can choose different backgrounds or Sprites to make our story.
Script Categories: – In Script categories, there are many categorized blocks are available, these blocks represent their set of the functional subblocks. you can just drag and drop these blocks from script categories to the programming area according to your script. To program a different Scratch we connected the block vertically to each other. every data type has its own shaped slot and shape.
Programming Area: – Here we Pick and Drop programmable Blocks to program our Sprit and costume separately.